File Formats

Published Titles
  • TRON: Evolution
    TRON: Evolution
    Disney
  • James Bond 007: GoldenEye
    James Bond 007: GoldenEye
    Activision Inc.
  • Toy Story 3 The Video Game
    Toy Story 3 The Video Game
    Disney
  • Walt Disney Pictures Presents Hannah Montana The Movie
    Walt Disney Pictures Presents Hannah Montana The Movie
    Disney
  • Rise of the Argonauts
    Rise of the Argonauts
    Codemasters

Brian Stewart McDonald

Game Designer

(973) 980-4950
brian@latestEvolution.com
www.about.me/bmcdonald


ABOUT ME

I excel in creating fun games on time and on budget through smart design, creative re-use, open communication, and flexibility.


PROFILE

  • Strong ability to extract core problems from feedback and create elegant solutions to these problems
  • Highly visual designer with an eye for scene composition as well as UI layout and flow
  • Gamer at heart - minimizing frustration and maximizing fun are paramount in every decision
  • Unique Computer Science background bridges the communication gap between designers and engineers

WORK EXPERIENCE

Designer at Activision / Neversoft - April 2011 to Present

I was hired by Neversoft to work on an unannounced action shooter for console and PC. Here I design single player missions and encounters with a critical eye towards creating engaging experiences through well scripted AI and high octane action moments.

  • Unannounced Title - Action Shooter

Designer at n-Space, Inc. - July 2008 to October 2010

Recruited for my vast knowledge of the music/rhythm genre, I soon grew into a designer who could ably design for many different genres including: action/adventure, FPS, and RPG. My knowledge of computer science, as well as my communicative and collaborative nature, soon made me the "go-to" person for design tasks that required an unusual amount of code or animation support.

  • Heroes of Ruin - Action RPG
  • Tron: Evolution - Action / Adventure
  • GoldenEye 007 - 1st Person Shooter
  • Toy Story 3 - Action / Platformer
  • Hannah Montana: The Movie - Music / Adventure

Assistant Programmer at Liquid Entertainment - Summer 2007

Hired as an assistant programmer, I excelled while working on interdisciplinary tasks. Taking on challenges such as level streaming, level scripting, and facial animation set creation I worked with fellow coders as well as those in design, world building, and animation.

  • Rise of the Argonauts - Action RPG

Skills

Personal

  • Collaborative
  • Imaginative
  • Outgoing

Software

  • MS Office
  • Radiant
  • Unreal 3 Suite

Languages

  • Python
  • Perl
  • C / C++

Personal Projects

Audiotron - Motion Controller Music / Shooter Hybrid

  • Runner Up at the 2008 Vicarious Visions Student Challenge

Mr. Flatland - Puzzle

  • 1st Place and Most Fun at Rensselaer’s Spring 2008 Game Jam

Mogg - 2D Music / Shooter

  • 1st Place at the 2008 Vicarious Visions Student Challenge

EDUCATION

Rensselaer Polytechnic Institute, Troy, NY - Graduated Spring 2008

  • Dual Major: BS of Psychology & Computer Science
  • Minors: Game Development & Philosophy

Academic Honors

  • Cumulative GPA - 3.8
  • Best Overall Game - Vicarious Visions Student Challenge 2007
  • Graduated Cum Laude – Uninterrupted Dean’s List
  • Rensselaer Leadership Award